May 12, 2012

KCACTF Nationals at Washington DC by Kim Dai

By dlo at 10:43 am

It was a great honor to be chosen to represent region II in Set Design at the Kennedy Center American College Theatre Festival Nationals in Washington D.C.. I was chosen for my set design for Hedda Gabler, at the same time Tannis Kappell the lighting designer for the show had also been chose to go to Nationals. We headed to the Buffalo Niagara Airport Tuesday morning anxious of the few days ahead that is to come.

At our arrival at the Kennedy Center, we were instructed to set up our design presentation amongst other designers that were chose. There are 8 regions and therefore 8 set designers, lighting designers, sound designer and costume designers setting up.
For the scene designers, our respondent was Tony Cisek. After brief presentations from the student designers, Tony asked us questions about the design as well as gave us feed back.

The following three days was master classes with Skip (C.W. Mercier). Both the scene designers and the costume designers attended the session and it was set up so since Skip is both a scenic designer and costume designer. We did 3 small projects with him and also a lot of talking which was super helpful.
The first assignment was to draw our selves naked in the mirror as a homework assignment before we got to the festival. We pinned our drawings up on the wall and he pointed out to us scale and proportion issues with our drawing. He said the biggest present he could give us is to have us draw ourselves naked once a week (he does so).

The second assignment was also a pre-assignment where we had to read the script for Bacchae. We went over the script and did some scene sketching. He also shared with us his 12 step process for designing that I will list here.

Skip’s 12 Step Design Process:
1. Understand the Story (Before talking to the director). At the first meeting with the director, do not bring any visual image.
2. List what the play can’t do with out.
3. Answer the Who, What, Where of the story.
4. Identify 10 key moments in the play.
5. Find out what of the play you identify with.
6. Create an emotional response to the story.
7. Perspective sketching for the 10 scenes of the play.
8. Research to understand the time and place of the play.
9. Identify the themes of the story.
10. More research.
11. Create a visual response without worrying about the theatre space.
12. Learn about the space it’s happening in and understand your resources.

Skip said that he is never worried about being stuck in the design process because he follows his 12 steps. That must be nice! I think I might try this process out sometime. However, many of the design steps he takes can be identified with design lessons taught by Lynne.

The third assignment was to design a set for a script that Skip provided for us; Cap O’ Rushes, an English folktale. He wanted us to design the set with the mindset that our director was Tim Burton. Everyone had great ideas and did such a good job within the limited amount of time. For this assignment, the costume designers had to design costumes for all the characters. I was very jealous of each and every one of their quick sketching skills.  A costume designer, Michelle Ney, also participated in this exercise. Her sketches were so awesome and she did it in such a matter of 3 hours!

In addition for the workshops, I got to meet many awesome student designers. It was a great experience and allowed me to see what I need to work on as a theatre artist.

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USITT National Conference by Matt Oliner

By dlo at 10:26 am

This past week I was in Long Beach, California attending the USITT National conference. This conference is for any one in the world of theater design and technology, and entertainment.

While at this conference I attended a lot of different sessions along with the trade show floor. Some of the sessions I attended where on the Prague Quadrennial, color, Disney, specific designers, and digital portfolios.  While theses are just some of the sessions I attended there where many more ranging for cruises, to architectural design and everything in between.

While in the session about Disney I was able to learn that Disney uses the same technologies, and process of design as I do. I found this very interesting because I always thought that they did stuff differently, but this is not true. The only main difference between the ways I do things and the way Disney does thing is that Disney has a lot more zeros on the checks they write. What I did also find out is that in creating Disney’s new attraction World of Color in California the lighting designer used a program called ESP Vision, which I have started to learn. So because of this I fell like I am on the right track to perfecting my craft and maybe working for Disney some day.

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USITT National Conference by Joe Nasby

By dlo at 10:18 am

Over the past week, I was in Long Beach, California, attending the annual United States Institute for Theatre Technology’s conference. My initial intent for going was to learn more about combining electrical components, such as Electroluminescent Wire (or EL-Wire), with costume design to create self-illuminating garments. While I did glean some pertinent information, such as different fabrics that will be useful and different control options, the information learned overall were things I had already taught myself through research and hands-on experimentation.

One session that I was looking forward to was Cyber Costumes, and was seemingly focused on how to integrate lighting systems into clothing. While that was the case, I did not learn anything new, and actually am questioning some of the information that was given. The session focused on different lighting tools, such as EL-Wire and EL-Tape (similar to EL-Wire, but was wider and only illuminated on one side), and showed various costumes that implemented those tools. In addition to the different lighting accessories available, the session also talked about various methods of control, specifically an Arduino designed for costume implementation called a Lily Pad Arduino. The Lily Pad is a microprocessor that allows the user to program various effects into the tiny processing chip, and operate the attachment, such as EL-Wire, accordingly. In essence, a user can program the Lily Pad to cycle through several different EL-Wires and light them up in a user-determined pattern (similar to a chase effect). One interesting thing I had taken away from the session, besides the Lily Pad (prior to the session, I had done research into using PIC microcontrollers to implement various effects using EL-Wire. While possibly, the Lily Pad seems a more beneficial route, as it is specifically designed for costumes), is that the Lily Pad can be controlled wirelessly using a device called an X-Bee. While not much information was given, it has become obvious that I will need to do research into Arduinos and the X-Bee to further my research project.

 One of the experts on the panel had previously worked for Barnum and Bailey Circus using EL-Wire and EL-Tape to create self-illuminating garments. For those of you who are unaware, EL-Wire is a copper wire covered in powdered phosphorous. When an electrical charge is carried through the wire, the phosphorous emits a glow. The color is determined by the color of the outer neon sheath surrounding the wire. Another questioner asked if it was possible to change the color of the light emitted by the EL-Wire using paint. One of the panel members had said no, but I almost wonder if it is in fact possible. I will concede, using standard flat paint you can buy at any hardware store would not work (light would not be able to emit through the paint), but what about the cheap arts and crafts stained glass paint you can buy at any Arts and Crafts store? That, theoretically, would be able to emit light through it and alter the color of the light. However, until I actually sit down and experiment with it, I cannot say for certain.

The session also introduced me to conductive fabrics. While the notion of conductive fabric seems counterintuitive and unsafe from a physics based stand-point (insulated fabric made from rubber fibers makes more sense in terms of safety), its use is actually quite interesting. Conductive fabrics’ initial purpose is to spread a charge throughout the fabric, preventing a charge from entering the body at one concentrated point. It’s predominately used in creation of electrically safe gloves and other electrically safety clothing pieces. But what interested me is its application as a sort of switch that can be sewn into costumes. Imagine two lead wires connected to two separate pieces of conductive fabrics. Apart, the circuit is not complete. But when brought together, say by pressing the two pieces together, the circuit is complete and the accessory lights up. This ultimately would allow user controlled garments to exist on stage without the need to press or manipulate a hard plastic switch attached to a battery pack. In essence, the soft switch (soft because it is made from two pieces of fabric), can be created into the costume, allowing for more interesting designs.

In essence, the conference had given me some new information to consider when creating self-illuminating garments, such as different types of processors and the notion of soft switches, but much of the information covered I had already learned through self-exploration and research. If the conference has taught me anything, it is that I need to stop gathering research for some aspects, and start putting my knowledge to use.

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What does it mean to be a Student Production Manager by Allison Kesselring

By dlo at 10:18 am

At the University at Buffalo, the students request design/production assignments. Seeing as I have a background in stage management I decided that it would be a great experience to serve as a production stage manager this semester. But then came the thought, what does that actually entail? Our department already has an equity production stage manager hired by the department who mentors the student stage managers.

After speaking with the production stage manager and the student stage managers I began to make a list of questions that the student stage managers had and responsibilities that the production stage manager had. After creating that list I sat down with the production stage manager and made a syllabus. This meeting resulting in the decision that my main job would be to help the student stage managers on track, especially with their paperwork.

After the meeting I sat down and created a “Stage Manager Master Task Sheet.” I then had a meeting with the stage managers individually and gave them a copy of the task list that I created. They went through the task list, asked questions and I reformatted the task list. Listed below is what the final task list became.

I was told by the stage managers that this was a very helpful list and helped keep them stress-free and ahead of the game. I am showing this with you, fellow stage managers that might be reading this, hopefully this list will help you in your productions or you might even add to your own list.

 

 


 

PRE-REHEARSAL

Make copies of the script and distribute

Read the script….again…again…again

Create Prompt Book

Highlighting

Rehearsal script

Tab

Cueing script

Tab

Dividers (label)

Contact Sheets

Schedules

Create Rehearsal and Performance Report Templates

Create Rehearsal and Performance Report E-mail Lists

Have a Meeting with the Director

First Day Business

Rehearsal Edict

Code of Conduct

Late Policy

Breaks

Rehearsal Schedule

Scene Breakdown

First Day Business Packets

Contact Sheets

Cast List

Director’s Note

Scene Breakdown

Production Schedule

Rehearsal Schedule

Data Sheet

Paperwork:

ASM Responsibilities/Checklists

Rehearsal Schedules w/ Director Deadlines (off-book, etc.)

Master Production Calendar (with tech deadlines)

Scene Breakdown

Emergency Contact Info.

Rehearsal Report Template

Performance Report Template

Pre-Cue Sheets (get from Melinda if using post-it method)

Prop Lists/Track Sheets

Costume Plot/Lists

Groundplan

Blocking Key

Cast List

Sign-In Sheet

Meet with ASMs

Scheduling and Responsibilities

Call Board

Scene Breakdown

Cast List

Sign-In Sheet

Production Calendar

Rehearsal Calendar

Tape floor

 

REHEARSAL

First Day Business

Set up Rehearsal Space

Get Rehearsal Props and Organize Prop Cabinet

Keep Rehearsal Time – Keep on Track

Keep Track of Breaks

Keep Track of Actor Absences/Lates

Keep Notes for Production Meetings/Rehearsal Reports

Send out Rehearsal Reports

Prop Tracking

Time Run

Help Schedule Fittings

Breakdown Rehearsal Space

 

PRE-TECH

God Mic

Determine Calling Area

Paperwork

Run Sheets

Updated Costume Plot

Preset Checklists

Tech/Performance Sign-In Sheets

ASM Checklists

SM Checklists

Preliminary Cue Sheets

Paper Tech (if need be)

Meet with Crew

Call Times

Dress Code

Late Policy

Responsibilities

 

TECH WEEK

HM Notes

Late Seating

Total Run Time

Per Act Run Time

Intermission Time

Effects

Haze/Fog

Strobe

Loud Sound Effects

Introduce Crew to Actors

Talk to Actors about Go/Hold

Remain calm and remember to breath!

 

SHOW RUN

Performance Reports

Sign-In Sheets

Checklists

 

POST SHOW

Strike List (if needed)

Final Space Walk Through

Archive Prompt Book

 

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USITT National Conference by Courtney Ricigliano

By dlo at 10:17 am

During USITT in Long Beach, CA I had the opportunity to go to a workshop run by Steven Norman Lee, the costume designer for the reality television show, Dancing with the Stars (DWTS). In this workshop he explained how DWTS differs from theatre and how it is alike.

His week starts Tuesday night after the DWTS results show. As this is live television he does not know who will be around for the next week and therefore cannot start ideas/build until results are in. Tuesday night he meets with all the remaining Dancer/Celebrity Duos and they talk about ideas for the next week. At this point they only have a theme. They will get their music for the first time usually the Monday of the show. There is no time for rendering, no time for research, no time for ‘I’ll do it tomorrow’. Steven Norman Lee and the Dancer/Celebrity duo’s must come up with their concept in that meeting. Also not only is he dealing with the dancer and the celebrity’s ideas, but also the producers. In regards to the design team, there is no time to collaborate. So for lighting in particular, everything is sequined and bedazzled to be seen no matter what the lighting is.

Wednesday they buy fabric. All fabric must be purchased Wednesday to start build immediately.  Every item, shirt, skirt, suit, pants, EVERYTHING is built for this show. This can mean sometimes 40 costumes for one show! And this is just the Monday show. On the Tuesday results show you can have guest dancers that need costumes, which brings an additional 20-40 costumes that need built!  Also, everything is built with stretch. This makes it easier when you only have two fittings (if you’re lucky). (…Did I mention that there is a separate costume designer for the judges? That build is also going on too…)

Thursday they start to cut the fabric and build.  Friday is first fittings. Saturday is another day devoted to build and Sunday is their last fitting. (Only 3-4 days to build!)

Monday an hour before the show the dancer’s and celebrities see their finished costumes for the first time. There is no time for error. This is a live show, very much like theatre so if something goes wrong they need to think fast and fix it. After they get into their costumes they go to hair and makeup where they do makeup and hair completely independent from the costume designer.

DWTS costuming unlike theatre is a very fast paced environment. There is no time for character analysis, research, renderings, pulling, swatching etc. You need to be able to think fast and go with it. With DWTS you are working with a range of people with different body shapes, and insecurities- you’re not just working with actors.

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